MOSSBACK STUDIO

MagicaVoxel to Blockbench (.vox to bbmodel)

Drop a MagicaVoxel .vox file and get a Blockbench project made of real cubes, not a mesh: voxels of one colour that form a box become one cube. Runs in your browser.

Model

.bbmodel, or .glb, .gltf, .obj, .fbx, .dae, .stl, .ply, .vox (pick the .mtl and the textures together with an .obj). Or drop the files anywhere on the page. They stay on your computer, nothing is uploaded.

Preview

Drag to turn, wheel to zoom, right button to move.

Download as

Options

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How to bring a MagicaVoxel model into Blockbench

  1. Press Open a model and pick the .vox file, or drop it on the page.
  2. Read the status line: it tells you how many cubes the model became.
  3. Press Download .bbmodel, then in Blockbench: File > Open Model.

What you get

Keeping the cube count low

A model with large areas of one colour becomes few cubes. A model with noise, dithering or gradients becomes very many, because every colour change starts a new cube. If you want it for Minecraft, where models with fewer cubes behave better, flatten the colours in MagicaVoxel first.

The result is a generic Blockbench model. For a Minecraft Java block or item, use File > Convert Project in Blockbench; that format allows only rotations in steps of 22.5 degrees and a limited size, which plain voxel cubes already fit.

Something missing that you need? Tell me, requests decide what I add next.

Other formats

Turnsprite: Blockbench model to sprite sheet

Need sprites instead of a 3D file?

Turnsprite renders a Blockbench model and its animations into a sprite sheet for a 2D game, from 4 or 8 directions.

Open Turnsprite

Missing a format or an option, or a model that comes out wrong? Tell me: [email protected] or Discord mossbackstudio. Requests decide what I add next.

Need a model made, or a mob with animations for your server or game? Get in touch, or look at the ready-made packs.